Fires will damage vehicles and gradually injure people until they are downed (excluding firefighters) in a range around the burning object, however this effect is exaggerated, and fires will down people and blow up cars that are across a street. Convection, Schmonvection: Heavily averted in Emergency 3.Engineers: Dark Blue/Purple ( Emergency 3 and later).This correlates to a real-world shift in German police liveries around the time Emergency 4 was developed.Police: Green ( Emergency to Emergency 3) or Light Blue ( Emergency 4 and Emergency 2012).Emergency Medical Services: Orange ( Emergency 3 and later).Color-Coded for Your Convenience: Vehicles are color-coded depending on the particular service to which they belong:.It's a puzzle, but serves as something of a Breather Episode. The second-to-last scenario in Emergency is a cat rescue.Sometimes with flames licking the tree at that moment. Cat Up a Tree: It's not what you're there for, but there is the occasional cat to rescue from a tree.Big Dam Plot: Once in Emergency, then again in Emergency 4 with the dam broken and a town flooded upon your arrival."Blind Idiot" Translation: In Emergency 3, "Fire Plane" in German was translated to "Fire Engine" in English.Note that Emergency 4 was published by Atari in the United States as 911: First Responders. This is a German-developed series developed by Sixteen Tons Entertainment, starting in 1998, excluding Emergency 2012/2013, which was developed by Quadriga Games and released in 2010. Later games also include Endless Game and Challenge modes that place the player in command of local Emergency Services and pit the player against random emergencies ranging from injured persons and pickpockets to earthquakes and gas line explosions. All games in the series have a campaign mode with a series of scenarios requiring a response to a disaster or some other such incident. ![]() The task at hand is to coordinate Emergency Services-firefighters, emergency medical services, police officers, and engineering crews-to bring a quick end to various disasters and emergencies with a minimal loss of life. Emergency is a series of real-time strategy or simulation games that places the player in the shoes of an incident commander.
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